![]() ![]() Just search there with a hex-editor for the asking sentence of the chest and you'll find the answer near it. ![]() Just give it not to Gorath but to another one and it should be relatively fine.ītw., all the answers to the Moredhel Lock Chests are contained in the large data file of the game. And if you enchant it, it becomes too powerful for the game, so sometimes you'll deal negative damage to the opponents, probably healing them in the process. It's not made for enchanting it in the temples, but you still can. Also it's a much more powerful weapon than sword of Lims Kragma is. If I recall correctly, you'll need Guarda Revanche to be able to fight Makala in the last fight. There was some drawback I didn't like so I never used it (forgot why). I don't remember right where Guarda is, but I don't* think that it's worth getting. I would give you more tips (especially about char development), but I really don't remember much of the game anymore. There is no time limit on such things that I remember in the entire game. Oh, and if the chapter says "go to somewhere", it doesn't mean that you must go directly there. That'll keep you from wasting rope (which is precious in some chapters). You should see if there's a dead end behind it or a proper corridor. Don't be suprised if a Nighthawk rises from the dead, but try to prevent that from happening by killing them all quickly, or using fire, or a spell that buries them.If you're in a dungeon, and there is a hole, go as close to the edge as possible. Save those things (especially those bandage looking things), for the fights where you really need them. Rusalki are some of those if I remeber correctly. If you can't hurt some opponents (and can't get around them), maybe a poisoned or "iced" or naphtha laced weapon can. You'll need them before some chapters (I won't write when cos it'd be a spoiler). Some general tips (I tried not to include any spoilers, sorry if there are any):Īlways keep an eye on the rations, and keep a lot of them and restoratives. I don't remember right where Guarda is, but I don't think that it's worth getting. Gorath was a class on his own, able to kill almost every opponent with one blow (the exception being Makala and those wind-things with him). I think I had the answers written down somewhere, but doubt that paper still exists.Īnyway, that time Owyn became a stronger fighter with his staff than Locky and James with their Swords of Lims Kragma. ![]() And the second time I played it through I tried (and managed to) solve every solvable quest (including the grain quest and the chess quest), and discover every chest and unlock it. this might just be the game I spent the most time on in my life. Last thing I want is peeps speed running with best gear and missing what we love about Krondor.Ooh. What I've provided can be changed if people think it's too much or need something else. I know alot of modern games handhold the player to death.and this hopefully is more of a kick out the door rather than holding the player's hand. Krondor doesn't have that, just straight in and no handholding of any kind and I totally respect that. What I wanted back then was, well an easier mode. Incidentally I got bored of it -sad I know because I did regret it, until a few years ago I went back and completed it, yay me! It was a little frustrating having to try and figure it all out, while getting into fights almost constantly because I ventured into the wrong area and for good measure, zapped to death by a rotten trap or blown to bits by a booby trapped chest. I first played BAK when it first arrived in 1993 and I was 12. I can sense BAK veteran's eyes burning through me.As I stated, it's just to get peeps who are not familiar with these types of games a jump start, so they don't get wasted at the first encounter/trap. ![]()
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